UI Overlay
Prompt
"A retro-inspired dungeon crawler and action-adventure game. Player's would search through mysterious caverns and temples battling monsters and solving puzzles. The player would have found several items by at this point, each of which granting new abilities that can be assigned to different buttons."
*Credit to the original screenshots goes to Greg Beaton.*
Execution
I decided to make the icons match the pixelated art of the screenshots and a layout similar to classic adventure games. I focused on health and what items are equipped to the character.
I also designed windows for the player's inventory, map and quest list for whenever the player paused the game.
I chose to colour each window differently to separate their information while still feeling like they belong next to each other.