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Gamble
Developed By:
Clayton M, Haydon R & Kevin V.
Rouge-lite RPG in Space

This video game is currently being developed for PC. A passion project initiated by programmers: Clayton Moutzouris and Haydon Ruth; they asked me to provide the pixel art for the game. The game is still in it's earliest form of development.



Grout and Mortar
Starting from Clayton's early ideas of placeholder art, I reimagined and revitalized all five of his game worlds.
Currently, the game worlds are built in a grid format, hence the blocky terrain. Currently we are looking into making the terrain a lot more dynamic looking, and plan to give it a lot more natural curvatures.
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