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Gamble

Developed By:

Clayton M, Haydon R & Kevin V.

Rouge-lite RPG in Space

Gamble basic logo.png

This video game is currently being developed for PC. A passion project initiated by programmers: Clayton Moutzouris and Haydon Ruth; they asked me to provide the pixel art for the game. The game is still in it's earliest form of development.

tilesetBlob_forest.png
FrogLegs_Walking.gif

Grout and Mortar

Starting from Clayton's early ideas of placeholder art, I reimagined and revitalized all five of his game worlds.

Currently, the game worlds are built in a grid format, hence the blocky terrain. Currently we are looking into making the terrain a lot more dynamic looking, and plan to give it a lot more natural curvatures.

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